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 Yay! We will have a bridge.

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Latinumbar
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PostSubject: Yay! We will have a bridge.   Fri Nov 13, 2009 4:10 pm

http://www.google.com/hostednews/ap/...cyKewD9BUN3HO0


'Star Trek Online' to beam gamers to the bridge

By DERRIK J. LANG (AP) – 4 hours ago

LOS ANGELES — The most iconic setting in "Star Trek" almost didn't make it into the series' online video game.

The developers at Cryptic Studios were focusing on recreating the sci-fi franchise's universe for "Star Trek Online," the upcoming massively multiplayer online game that boldly casts players as captains of their own starship. Yet they were leaving out a crucial location: the bridge. Despite their initial hesitation, the game's masterminds decided to make it so.

"We didn't want to have interiors at launch," said "Star Trek Online" executive producer Craig Zinkievich. "We thought it was just a little bit too much. We really wanted to make sure we delivered a really deep experience, but your bridge not being in the game, it really felt like a hole in the game, and it was just something that we had to put in."

When players design their virtual vessels, they can choose from about 20 different bridges — like one resembling the command centers aboard the famed Enterprises or the brawny Defiant from "Star Trek: Deep Space Nine." Zinkievich said the bridges will mostly function as social hubs where gamers can hangout with their bridge officers and other captains online.

The game is set 22 years after the supernova that destroyed the Romulan homeworld and transported an elder Spock and the villainous Nero into director J.J. Abrams' reimagined "Star Trek." Peace between the Federation and Klingons has since evaporated, meaning space combat will play a vital role in the game, though there are still strange new worlds to explore.

"It's familiar, but it's new," said Zinkievich. "We've changed a few things and added a few things to the universe. I think that's what keeps us from stepping on the hardcore Trekkies' toes. The team is made up of 'Star Trek' fans and avid MMO fans, so if we can make a game that doesn't churn our stomach, then I think we can definitely satisfy the fans."

"Star Trek Online" is scheduled for release Feb. 2.
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JohnLeaf

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PostSubject: Re: Yay! We will have a bridge.   Fri Nov 13, 2009 4:55 pm

... I love it! I was hoping we could be inside of our ships in the game and now they decided to make a bridge.
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PostSubject: Re: Yay! We will have a bridge.   Fri Nov 13, 2009 8:12 pm

I volunteer the Fleet Admiral's flag ship for the first meeting. LOL Very Happy
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Carlitosway



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PostSubject: Re: Yay! We will have a bridge.   Fri Nov 13, 2009 8:24 pm

That wouldn't be cool not to have no "Bridge" on your ship, so glad we will and it looks pretty cool too. Like they say Star Trek Online wouldn't really be Star Trek without a Bridge, and they are so right.


Latinumbar
Fri Nov 13, 2009 7:12 pm
I volunteer the Fleet Admiral's flag ship for the first meeting. LOL Very Happy


I second the motion, hehe Very Happy
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BrelTurrin

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PostSubject: Re: Yay! We will have a bridge.   Fri Nov 13, 2009 11:41 pm

This has me all giddy inside. Who's bringing the Romulan Ale???
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PostSubject: Re: Yay! We will have a bridge.   Sat Nov 14, 2009 12:32 am

BrelTurrin wrote:
This has me all giddy inside. Who's bringing the Romulan Ale???

I'm sure Admiral Webster has a secret stash somewhere. If not, we can ask our allies over at the Imperial Romulan Fleet. lol!
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mike45

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PostSubject: Re: Yay! We will have a bridge.   Sun Nov 15, 2009 2:29 pm

i wonder if there will be battles on our bridges Question
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BrelTurrin

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PostSubject: Re: Yay! We will have a bridge.   Sun Nov 15, 2009 2:35 pm

I have a feeling there won't be battles on our own bridges just yet. The episodic content was all written with the assumption that our bridges won't be in the game. I did read a dev say that this opens up that possibility for future episode expansions. They may even add more ship interiors such as engineering or sick bay.
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Dondead
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PostSubject: Re: Yay! We will have a bridge.   Mon Nov 16, 2009 6:38 am

Awesome, I had been hoping they would at least include your bridge. Very Happy
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PostSubject: Re: Yay! We will have a bridge.   Mon Nov 16, 2009 8:42 am

Report to the bridge ensign Kelly...

Sir what bridge?

The bridge they just installed yesterday...

We had a bridge?

Apparently we do now Laughing
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Kugis Borgir

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PostSubject: Re: Yay! We will have a bridge.   Mon Nov 16, 2009 10:06 am

Carlitosway wrote:
That wouldn't be cool not to have no "Bridge" on your ship, so glad we will and it looks pretty cool too. Like they say Star Trek Online wouldn't really be Star Trek without a Bridge, and they are so right.
...

They also said that they would implement fully explorable ship interiors "soon" after launch. I can see it now, hours upon hours of crawling through Jefferies tubes.
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Krulle

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PostSubject: Re: Yay! We will have a bridge.   Mon Nov 16, 2009 10:39 am

Kugis Borgir wrote:
Carlitosway wrote:
That wouldn't be cool not to have no "Bridge" on your ship, so glad we will and it looks pretty cool too. Like they say Star Trek Online wouldn't really be Star Trek without a Bridge, and they are so right.
...

They also said that they would implement fully explorable ship interiors "soon" after launch. I can see it now, hours upon hours of crawling through Jefferies tubes.


ya....can't say i exactly look forward to having tons of jefferies tubes to climb thru if that's the case. Too cramped for my tastes!
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PostSubject: Re: Yay! We will have a bridge.   Fri Nov 20, 2009 1:57 pm

ya....can't say i exactly look forward to having tons of jefferies tubes to climb thru if that's the case. Too cramped for my tastes![/quote]

Jeffries tubes are where it's at! we engineers can set traps and reroute ship control fomr these awesome tubes! I for one plan to get lost in them if and when they become available.
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PostSubject: Re: Yay! We will have a bridge.   Fri Nov 20, 2009 3:11 pm

I plan to just send my minions, I mean crew, into the Jefferies tubes for me. Razz
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